Saturday, July 19, 2008

Introduction to 3D Game Engine Design Using DirectX 9 and C#


Book Description

Introduction to 3D Game Engine Design Using DirectX 9 and C# illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples.

Throughout the course of the book, you'll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. To write the game, you'll use cutting-edge technologiesC# and DirectX, and the .NET Frameworkand you'll go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.

  • Paperback: 424 pages
  • Publisher: Apress; 1 edition (August 20, 2003)
  • Language: English
  • ISBN-10: 1590590813
  • ISBN-13: 978-1590590812
  • Product Dimensions: 9.1 x 7 x 1.1 inches
Link: http://rapidshare.com/files/130978887/Introduction_to_3D_Game_Engine_Design_Using_DirectX_9_and_CSharp_-_2003.chm

Amazon Link

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