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- 3d stuff (7)
- books (32)
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Archives
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2008
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October
(11)
- Damnation
- ShaderX3: Advanced Rendering with DirectX and Open...
- MS_Press_-_MICROSOFT_DIRECTX_9_PROGRAMMABLE_GRAPHI...
- Direct3D ShaderX: Vertex and Pixel Shader Tips and...
- Course.PTR.Shaders.for.Game.Programming.and.Artist...
- ShaderX2: Shader Programming Tips and Tricks with ...
- Learn Vertex & Pixel Shader Programming with Direc...
- Real-Time 3D Terrain Engines Using C++ and DirectX...
- Focus On 3D Terrain Programming (Game Development)...
- Command & Conquer: Red Alert 3
- Tom Clancy's EndWar
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September
(12)
- Algorithms and Networking for Computer Games
- Game Programming Gem 1
- Game Programming Gems 6
- Game Programming Gems 4 (Game Programming Gems Ser...
- Game Programming Gems 3 (Game Programming Gems Ser...
- Game Programming Gems 2 (Game Programming Gems Ser...
- Concrete Mathematics: A Foundation for Computer Sc...
- 3D Math Primer for Graphics and Game Development (...
- Physics for Game Developers [ILLUSTRATED]
- Physically Based Rendering : From Theory to Implem...
- Physics Modeling for Game Programmers
- Curves and Surfaces for Computer Graphics
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July
(25)
- Ghostbusters The Video Game
- Dosch 3D - Food & Groceries
- Contr Strike 3D Models
- Software Engineering: A Practitioner's Approach
- Demigod
- Stargate Worlds
- Ingenieria del Software - Un Enfoque Practico 5b
- Ingenieria del Software by Ian Sommerville
- Game Programming All in One (The Premier Press Gam...
- Introduction to 3D Game Engine Design Using Direct...
- Programming a Multiplayer FPS in DirectX (Game Dev...
- DirectX 9 Graphics: The Definitive Guide to Direct...
- Rise of the Argonauts
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October
(11)
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